Geography ĭespite the entrance portal being atop a tall spire, the Bastion of Twilight seemingly takes place deep underground, with lava seen in several places, and goes deeper and deeper as one progresses. There, he and his servants conspire to bring the Old Gods' apocalyptic visions to fruition by bleeding Azeroth of all sanity, hope and life. Various branches of the Twilight's Hammer dwell deep beneath the towering form - considered the cult's foremost command center - along with their twisted leader, Cho'gall. The Bastion of Twilight stands as a dark symbol of the Old Gods' burgeoning power on Azeroth. With the death of Cho'gall and the fall of the bastion, the cult's strength was broken. The stronghold's defenses crumbled and the Horde's greatest champions cut their way through the citadel where they managed to kill Cho'gall. ĭuring the course of the war against Deathwing, the Horde invaded the Twilight Highlands and the Bastion of Twilight. And, whatever the location, it is certain to be near to the Old Gods who dwell beneath Azeroth, and give fruit to the darkest dreams of the living. What is clear is that the Leader of the Twilight's Hammer, Cho'gall, directs his forces from this dread place. Here, a portal waits to take the greatest Twilight aspirants. The entrance to the bastion sits at the peak of the Twilight Citadel, atop a twisted elementium spire that points at the sky. The ravings of some of the cult's more vocal members have been easy to dismiss as mere fancy in the past - but not once one has seen the Bastion of Twilight, the embodiment of the Hammer's fascination with new forms and transcending earthly bodies. Void energies gradually bled from the spire, creeping across the terrain, mutating all life beneath its shadow and warping the land. Cho'gall named this stronghold the Bastion of Twilight and fashioned it into the cult's base of operations and a place for its members to worship their unseen gods. The cult's members carved out a fortress in the heart of the region. Specifically, don’t enter Bastion of Twilight unless you have your difficulty set to 25-man heroic, or your instance will break.When Deathwing emerged from Deepholm, the Twilight's Hammer emerged from the shadows, and Cho'gall led his army into the Highlands. I guess the moral of this story is that you should always ask people who have been playing longer than you have before trying something as ambitious as farming crafting reagents in an instance, because odds are the instance will break normal circumstances and Blizzard won’t have bothered to fixed it. Really, Blizzard? You’re going to charge the cost of a regular console game release, and you’re not going to make sure that this kind of thing can’t happen? Like… in the years it’s been since this instance was created for players to use, and for the years that this has been a known issue, you didn’t decide to do anything to try to fix this? Not even when it became a legacy raid? Nothing? And, because you haven’t defeated Sinestra, you can’t change the difficulty (or, if you do, Cho’gal is already dead and you can’t get to Sinestra) this raid becomes impossible to reset or enter at the proper difficulty. Because killing Cho’gal doesn’t trigger the fall through the floor into Sinestra’s area if you’re on normal difficulty. Only to find out that, if you start Bastion of Twilight on normal, not 25-man heroic, this apparently breaks the entire instance, and you have to wait the rest of the week until it’s hard-reset. And, because I wanted that sweet Embersilk transmog set, I got on my shiny new 110-boosted Mage, and started farming. Cataclysm was the most recent expansion last time I played. My old account was associated with an email address and phone number that I don’t have access to anymore, so I decided to start again.
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